|
Written, Created, and Programmed By:
Michael J. Hardy and Thom Wetzel Jr.
THE NEWS SECTION:
- October 31st, 2004 - I Downloaded DisAsteroids, I
decided to recreate the game using better
technology and writing it for different
programming compilers...
- October 31st, 2005 - Well I begin development on
Asteroids 3D Using Thom Wetzel's Sources...
- November 23rd, 2005 - I ReWrote all sources
making them compatable with Amityville C++,
Dev-C++, Visual C++ 6.0, and Visual C++.NET 2003.
- November 25th, 2005 - Recreated this Web Site -
Uploaded the new version of Asteroids 3D...
SYSTEM REQUIREMENTS:
Inorder to Play Asteroids 3D, You need
to make sure your computer meets the following System
Specs...
Intel Pentium Processor running
466 Mhz or faster,
A 3D OpenGL Accelerated Graphics
Card with the latest OpenGL Drivers Installed
such as GeForce or Voodoo,
DirectX 9.0 or later (Can be
freely downloaded from http://www.microsoft.com/directx)
(The SDK is only needed if you obtain the source
code :),
Windows 95/98/NT/Me/Xp/2000/ or
later,
Sound Card with Speakers,
KeyBoard + Mouse (Required),
At least 640x480 Screen
Resolution (1024x768 is set by default),
at least 16 Bit Color Display (32
BIt is Set By Default),
Finally a Good Skill For The Game
of Asteroids (Optional, You'll get good at it! :)
RECOMMENDED SYSTEM REQUIREMENTS:
Intel Pentium II running 966 Mhz
or faster,
A OpenGL 3D Graphics Card like
GeForce2 MX/400,
DirectX 9.0c (DirectX 9.0 SDK For
Compiling...),
Windows Xp or later,
Sound Blaster Sound Card with
Creative Speakers,
KeyBoard, Mouse, and a JoyStick,
1024x768 Screen Resolution,
32 BIT Color Display,
and An Excellent Skill for the
Game!
|
|